Portfolio: Selected Client Projects

Click on image to view project details. The copyright for each work is held by its author.

 

Next Limit Technologies
Software Development for the formZ and Bonzai3d plugins for Maxwell Render;

 

Rob Ley and Joshua Stein
Motion control software development and custom electronics for Reef, an interactive project installed at Storefront for Art and Architecture, New York

 

Eddy Sykes
Custom motion and lighting control system for George III, a kinetic chandelier

 

Kerry Tribe
Custom software development, electronics, and industrial design for Milton Torres Sees a Ghost, an installation first shown at the Arnolfini Gallery, Bristol, UK

 

Ball-Nogues Studio
Custom 3D form-finding software, proposal renderings, and animation for Air Garden, an installation for LAX Airport.

 

Ball-Nogues Studio
Custom 3D form-finding software for Built to Wear, an installation commissioned by the Shenzhen Biennale of Architecture and Urbanism, Hong Kong

 

Ball-Nogues Studio
Custom 3D form-finding software and proposal renderings for Veil, an installation commissioned by the 10th and Mission Stair Tower, San Francisco

 

Ball-Nogues Studio
Custom 3D form-finding software and proposal renderings for Cloud, an installation commissioned by the 10th and Mission Senior Center, San Francisco

 

Ball-Nogues Studio
Custom 3D form-finding software for Feathered Edge, an installation commissioned by the Museum of Contemporary Art, Los Angeles

 

Ball-Nogues Studio
Custom software and electronics for the Installator, a custom CNC machine for dying, marking, and cutting cordage

 

Ball-Nogues Studio
Custom 3D form-finding software for Suspension Sculpture at the LA County Building and Safety Permit Office

 

Ball-Nogues Studio
Custom 3D form-finding software for Cradle, a large-scale public sculpture

 

Ball-Nogues Studio
Custom 3D form-finding software for Echoes Converge, a site-specific installation constructed at the 2008 Venice Biennale

 

Ball-Nogues Studio
Custom 3D form-finding software for Copper Droopscape, a sun-shade structure built for the 2008 Coachella Music Festival

 

Ball-Nogues Studio
Custom 3D form-finding software for Unseen Current, a site-specific installation at Extension Gallery for Architecture, Chicago

 

Ball-Nogues Studio
Custom 3D software and modeling for San Diego City Wall, a 4'-5" x 25' bas relief wall sculpture

 

Rebecca Campbell
Custom software and fabrication coordination for Campbell's sculpture, Satellite

 

Joseph Dumbacher John Dumbacher
3D computer modeling for the artists' sculpture series, Pivot

 

Jeffrey Neale
A form-generative software application for Growths, a series of large-format digital C-prints, animations, and sculptures.

 

Jeffrey Neale
Two software applications and a scripting language for Ten Worlds, a video installation which generates and recites poetry in real-time

 

Greg Niemeyer
Industrial Design for Black Cloud, a networked sensor platform used by students to study air quality

 

Marie Sester
Computer animated video of Sester's interactive multimedia installation Threatbox.us

 

Marie Sester
Software development, electronics, and 3D CAD-CAM computer modeling for Sester's interactive sculpture, Mirror

 

Marie Sester
Motion control software / interactivity design for Sester's interactive installation, BE[AM]

 

Katie Byron
Custom software and electronics for Los Angeles Street Smarts, a series of interactive exhibits built for the Childrens Hospital of Los Angeles

 

Daniel Wheeler
Custom software, custom electronics, and video component specification for Wheeler's installation, Trog's Loop

 

Redux Project
Computer generated previsualization of the artists' installation, Callspace