Ball-Nogues Studio
Custom 3D form-finding software for Echoes Converge, a site-specific installation constructed at the 2008 Venice Biennale

 

Illustration of Echoes Converge. Image Credit: Ball-Nogues Studio (Rendering by Pylon Technical)

 

 



Designer: Ball-Nogues Studio

Project: Echoes Converge

Venue: 2008 Venice Biennale

Links: Ball-Nogues Studio, Biennale Architecture

Description: Deploying an ordered array of thousands of string catenaries hanging under their own weight, Ball-Nogues Studio's Echoes Converge creates a visual sensation reminiscent of the audio phenomenon of an echo while it kinetically registers the gentle currents of air as visitors experience its cloud-like volume.

 

Our Role: Custom 3D form-finding software

 

Working closely with Ball-Nogues Studio, we created custom software tor explore the form of Echoes Converge and expedite its fabrication. The software made design and revision fast and intuitive. With near real-time visual feedback, Ball-Nogues Studio was able to evaluate numerous design schemes quickly. Qualities such as "flow," density, color, are parameterized to be continuously variable across the installation. Rather than modeling each of the unique catenaries by hand, the architects were able to define the character of the installation in relatively abstract terms. The custom software handles the details, automatically generating the required catenaries, a database of string lengths, and construction documentation.